Lumaref 0.0.5-beta is out — and this one’s a big one.
Quick note on pricing first: Lumaref is now free to try. No paywall, no limited feature set — you get the full thing for a few weeks and decide if it’s worth it. The previous beta had a $9 entry on itch.io. That’s gone. Based on your feedback, a free trial made more sense.
Buy it during beta and you lock in the beta price (around $20, possibly with a discount — I’m still working that out) before it goes up at v1.0.
It’s also license-based now instead of the itch.io download model, so you get a proper key and auto-updates.
People who already bought the beta will get license keys soon — by email, or through their itch.io inbox, or on Discord.
Context menus got organized
The right-click menu was getting long. Options like rotation and flipping are now in their own submenus, so it doesn’t feel like a dumping ground anymore. Everything’s where you’d expect it.

Shortcuts are visible in the context menu
If a shortcut is set for a feature, it now shows up right next to it in the menu. No more guessing or digging through settings to remember what key does what.

Isolate image with I
Click any image on the board and press I — everything else fades out and you’re looking at just that one reference. The key is configurable if you want to remap it. Good for focus mode when the board gets crowded.

GIF support — with controls
This one’s been requested a lot. GIFs are now fully supported on the board. You get play/pause and frame-by-frame stepping, so you can actually study motion instead of just watching it loop. On top of that, all the image node operations — flip, grayscale, crop, and the rest — work on GIFs too.

Trackpad dragging
Hold Space + left click to drag the canvas. This was the main pain point for trackpad users. There’s also a new touch device option in settings if you’re on a touch screen.

Groups got better
Groups now have a background color tint and a proper title. You can ungroup easily, drag all the contents to resize the group container up or down, and it generally behaves how you’d expect a group to behave.

Auto-updater (beta)
Still early, but it’s in. The app can now check for and pull updates on its own. Let me know if it breaks anything — that’s what this phase is for.

Fixes
- macOS fullscreen bug is fixed — let me know if you still see issues on Mac
- Zoom behavior smoothed out
- Node frames were breaking at extreme zoom levels — fixed
That’s the update. If you’ve been on the fence, now’s the time — try it free, for a limited time, with all the features unlocked.
Thanks everyone for being on this journey. I hope you enjoy these new features.